Divine Benison

Divine Benison
Level8th Level Casting Time1 action Range20m
AoEHemisphere (10m radius) DurationConcentration, up to 1 minute
SchoolHealing ComponentsV, S
ClassesGeomancer, White Mage

"Come forth, o divine energy, and swathe us in your protection!"

You inscribe a powerful healing and protective field in an area, with its appearance marked by the deity you serve (White Mage) or the power of nature (Geomancer).

The area is a Hemisphere with a radius of 10m, centred on a point within 20m. The area sheds dim light out to 10m. When you first cast this spell, all allied creatures within the area gain temporary HP equal to 15 + your spellcasting modifier, which lasts for the duration of this spell. Furthermore, they regain HP equal to 3d8 + your spellcasting modifier.

While a creature remains in the area, it regains twice as much HP from any spell or magickal effect that restores HP (including the healing from this spell itself).

When a creature enters the area for the first time on a turn, or when it starts its turn in the area, it refreshes the temporary HP gained by this spell.